
Technical Program Manager III
- Redmond, WA
- Permanent
- Full-time
Location: Fully Onsite - Redmond, WA
Duration: 12 Months
Pay rate: $115/hr on W2
Benefits: PTO, Health, Dental, Vision, 401K programWe are seeking a dedicated and innovative Technical Program Manager to drive programs focused on graphics, VR/AR rendering technologies, and related software and hardware systems.The ideal candidate will have a strong technical foundation and proficiency in graphics pipelines, rendering algorithms, and VR/AR graphics technologies, along with the capacity to manage complex and challenging projects.
This role requires a candidate who is resilient in finding solutions to hard problems and is adept at building cross-functional relationships and motivating teams to ensure smooth and predictable program execution in a fast-paced, innovative environment.Responsibilities:
- Collaborate with research, engineering, and business teams to define roadmaps, milestones, and deliverables related to graphics and rendering technologies.
- Partner with technical leads to develop program strategies, prioritize tasks, and achieve OKRs focused on graphics innovation and VR/AR visual experiences.
- Deliver programs within defined scope, quality, time, and budget while managing moderate risk factors.
- Engage in strategic planning at the program level, interact with executives, resolve complex issues, and foster effective communication and team building.
- Manage internal and external teams, including matrixed employees and contractors, to deliver graphics systems and enhancements.
- Oversee project scope, requirements, scheduling, budgeting, status reporting, risk management, and communication across all organizational levels.
- Bachelor’s degree in Computer Science, Computer Graphics, Electrical Engineering, or equivalent.
- 5+ years of experience as a Technical Program Manager.
- Proven experience in driving programs within ambiguous research or development environments.
- Strong skills in project management, leadership, dependency management, and cross-group collaboration.
- Experience managing external technical engagements with industry and academia.
- Knowledge in graphics pipeline development, rendering algorithms, GPU architectures, and VR/AR graphics systems.
- Experience in organizational management, budget control, and headcount management.
- Ability to travel up to 25%.
- Proven experience driving complex technical programs, especially in research environments related to display, optics, or VR/AR technologies.
- Expertise in project estimating, scheduling, risk management, and delivering within scope, quality, time, and budget constraints.
- Leadership and Cross-Functional Collaboration
- Demonstrated ability to lead and manage internal and external teams, including matrixed employees and contractors.
- Strong skills in dependency management, cross-group collaboration, and stakeholder communication at multiple organizational levels.
- Adaptability and Problem-Solving
- Resilience in pursuing solutions to complex and challenging problems.
- Strong judgment and ability to manage competing priorities in a fast-paced, innovative environment.
- Graduate degree in engineering or scientific fields related to display, optics, or imaging.
- Experience with optics and display development projects, especially in consumer markets.
- Experience Transitioning Research to Products
- Track record of successfully transitioning emerging technologies from research to consumer products.
- Cross-Disciplinary Team Experience
- Experience working with diverse teams including researchers, software engineers, and hardware engineers.