
Principal VFX Artist - Unannounced Game | Irvine, CA
- Irvine, CA
- Temporary
- Full-time
- Apply fundamental visual design and animation principles to storytelling through VFX development.
- Leverage a variety of tools for real-time VFX creation, including Adobe Creative Suite, Maya, Unity, and in-game FX systems.
- Collaborate with design, applying your keen eye for lighting, value, color, details, and motion to deliver visuals that emphasize gameplay and delight our players.
- Construct your VFX from the ground up with a stable technical foundation, including initial setup, implementation, and troubleshooting of VFX in Unity.
- Collaborate with engineers to create VFX in a performant and sustainable manner that allows for usability and a high-quality gameplay experience.
- Bring a positive attitude paired with the ability to give and receive feedback that elevates the excellence of those around you and their work.
- Enjoy a passion for games every day. Creating gameplay moments that excite and inspire yourself, the team around you, and our players.
- 12+ years of experience, making real-time visual effects in a professional capacity for games.
- Expert-level proficiency using modern game development platforms like Unity or Unreal Engine
- A proven understanding of VFX Pipelines from concept to completion. Strong stylized art skills and technical aptitude for implementation.
- Practical expertise of the Adobe Creative Suite, Maya, or comparable 3D package, and Unity demonstrated in your work.
- Highly creative and technically minded with the ability to provide solutions to design, creative, and technical issues.
- Self-motivated, well-developed interpersonal skills, and a confirmed collaborative nature.
- Excellent communication skills applied to receiving and delivering clear feedback.
- Shipped AAA game title(s) as a Principal VFX artist or equivalent educational and practical experience.
- Experience with creating real-time VFX on a variety of platforms, including mobile.
- Experience with advanced VFX tooling such as Houdini, Substance, Ember Gen, etc.
- Technical skills that encompass shader authoring, scripting, or working with visual scripting tools such as Playmaker or Blueprint.
- Expertise in 3D, Illustration, concept, or other creative disciplines applied to game development.
- Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
- 401(k) with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.