
Senior Gaming Platform Engineer
- Seattle, WA
- Permanent
- Full-time
- 5+ years of experience with multi-platform systems programming and API development
- Strong proficiency in C/C++ programming (essential for game engine integration)
- Experience with C# or Objective-C/Swift, with willingness to learn and work across both ecosystems
- Strong knowledge of memory management, runtime systems, and platform-specific integration challenges
- Proficiency with Windows development environments and toolchains used by game developers
- Experience with cross-language integration, data marshalling, or native API binding challenges
- Understanding of game engine architectures and plugin development patterns
- Experience maintaining open source projects and working with developer communities
- Bachelor's degree in Computer Science, Engineering, or equivalent experience
- Unity Engine plugin development experience and familiarity with Unity's native plugin architecture
- C# and .NET/Mono runtime experience
- Swift, Objective-C, or other Apple platform development experience
- Experience with other game engines (Unreal, Godot, etc.) and their plugin systems
- Background in compiler toolchains, code generation, or language runtime implementation
- Client/server networking and multiplayer game development experience
- Previous experience building developer tools or SDKs at scale