
Senior Flight Simulator Engineer
- Olathe, KS
- Permanent
- Full-time
- Lead initiatives to develop or improve Human Factors design and research processes
- Bachelor's Degree or above in Human Factors, Human Computer Interaction, User Experience, Human Centered Design, Aviation, or related field AND a minimum of 5 years relevant experience OR an equivalent combination of education and relevant experience
- Excellent academics (cumulative GPA greater than or equal to 3.0 as a general rule) with the demonstrated ability to apply learned knowledge
- Demonstrated experience analyzing and synthesizing user data to identify usability insights and translate those insights into actionable recommendations
- Demonstrated proficiency with rapid digital prototyping tools like Figma or Photoshop
- Demonstrated strong and effective verbal, written, and interpersonal communication skills
- Demonstrated experience applying usability, accessibility, and other industry standard practices
- Demonstrated leadership in coordinating multiple projects of varying complexity
- Must be team/detail oriented, possess a positive attitude, demonstrate ability to work well with others in a highly collaborative environment, and can work proactively/effectively with little supervision
- Able to lift up to 25lbs using safe lifting techniques
- Demonstrated experience with flight simulation quantitative and qualitative data collection methodologies such as usability testing, task analysis, heuristic evaluations, contextual inquiries, and surveys
- Pilot’s Certificate with an Instrument Rating
- Advanced knowledge of aeronautical/aircraft systems, data buses, and protocols
- Advanced experience programming in C, C# and/or Python, Arduino IDE
- Experience with source-code repositories, GIT tools
- Experience creating advanced aircraft wiring diagrams using CAD software
- Experience integrating advanced flight simulator software functions with actual or simulated avionics hardware and software
- Demonstrated understanding of simulator/software system interactions and can differentiate between hardware and software problems
- Advanced experience with PC architecture, hardware, Windows, and networking
- Experience with 3-D printing, Arduino/ESP32/Raspberry Pi programming and projects
- Experience designing simple simulator parts in CAD software
- Experience with video and visual systems, projection, AR and VR